In the event of a tie: Highest four of a kind wins. In community card games
where players have the same four of a kind, the highest fifth side card ("kicker")
wins.
Three cards of the same rank, and two cards of a different, matching rank.
In the event of a tie: Highest three matching cards wins the pot. In community
card games where players have the same three matching cards, the highest value
of the two matching cards wins.
In the event of a tie: The player holding the highest ranked card wins. If
necessary, the second-highest, third-highest, fourth-highest, and fifth-highest
cards can be used to break the tie.
Three cards of the same rank, and two unrelated side cards.
In the event of a tie: Highest ranking three of a kind wins. In community card
games where players have the same three of a kind, the highest side card, and
if necessary, the second-highest side card wins.
Two cards of a matching rank, another two cards of a different matching rank,
and one side card.
In the event of a tie: Highest pair wins. If players have the same highest
pair, highest second pair wins. If both players have identical pairs, highest
side card wins.
Two cards of a matching rank, and three unrelated side cards.
In the event of a tie: Highest pair wins. If players have the same pair, the
highest side card wins, and if necessary, the second-highest and third-highest
side card can be used to break the tie.
Any hand that does not qualify under a category listed above.
In the event of a tie: Highest card wins, and if necessary, the second-highest,
third-highest, fourth-highest and smallest card can be used to break the tie.